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ZÈRTZ box art

Base game

ZÈRTZ

Replay index

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Published
1999
Players
2–2
Play time
30–60 min
Reach
Niche
Evaluations
0
Themes:
Abstract Strategy
Mechanics:
Set collection

How it plays

No rules summary yet for this game.

Main mechanics explained

  • Set collection: Scoring comes from completing the right combinations.
Full publisher description

In Z RTZ , the third addition to the GIPF Project , players compete to acquire sets of multi-colored balls. This is mostly accomplished by jumping one ball over one or more others, Checkers -style, on a hex board. A player's turn consists of either jumping (which can be forced) or placing any color ball on the board and removing an empty space from the edge of the board. In this manner, the play space continually shrinks, giving the endgame an almost claustrophobic feel. This game is part of project GIPF .

What players say

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