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Age of Industry box art

Base game

Age of Industry

Replay index

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Published
2010
Players
2–5
Play time
120 min
Reach
Niche
Evaluations
0
Themes:
EconomicIndustry / ManufacturingTransportation
Mechanics:
Hand managementTile layingDrafting

How it plays

No rules summary yet for this game.

Main mechanics explained

  • Hand management: Timing which card to spend is the core puzzle.
  • Tile laying: You build a shared or personal board tile by tile.
  • Drafting: You pick from a shared pool and pass the rest along.
Full publisher description

Martin Wallace's streamlined redesign of Brass: Lancashire . Players are tycoons in the early days of the Industrial Revolution; a time when traditional craftsman were being rapidly replaced with steam-powered machines. Players invest in the production of raw materials, the manufacture of goods, and the transportation networks needed to connect them to their markets. Like Brass, the strategic space is vast, and player decisions are limited by cards. In Age of Industry, however, cards are color-coded to regions rather than specific cities, allowing the players to be more flexible with their plans, while at the same time continuing to limit the decisions available. The color-coded region cards will also support expansion maps. In addition, the original Brass rules were simplified by eliminating the canal period; there is only one period, the railway era. There is also a new, non-specific industry, which will change with each map. According to Wallace, You can now play something with the depth of Brass, but in half the time. The game will have a double-sided map, with Germany on one side and southern New England on the other.

What players say

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