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Base game
Gaia Project
Kritiku rating
Not rated—
- Published
- 2017
- Reach
- Widely known
- Players
- 1–4
- Play time
- 60–150 min
- Weight
- Not enough ratings yet
- Ratings
- 0
- Civilization
- Economic
- Science Fiction
- Space Exploration
How it plays
Score the most points by expanding your faction across planets, developing technologies, forming federations, and meeting shared goals. On your turn, take one action such as colonizing or terraforming a planet, upgrading structures, advancing a research track, Gaiaforming, or using a special ability. After six rounds, add end-game bonuses, research and federation points, and remaining resources to points scored during play.
Main mechanics
- Spatial puzzle
- Engine building
- Tile laying
- Spatial puzzle: Fitting shapes together efficiently is the challenge.
- Engine building: Small early moves compound into a machine that does the work later.
- Tile laying: You build a shared or personal board tile by tile.
Full publisher description
Gaia Project is a new game in the line of Terra Mystica . As in the original Terra Mystica , fourteen different factions live on seven different kinds of planets, and factions are bound to their own home planets, so to develop and grow, they must terraform neighboring planets into their home environments in competition with the other groups. In addition, Gaia planets can be used by all factions for colonization, and Transdimensional planets can be changed into Gaia planets. All factions can improve their skills in six different areas of development: Terraforming, Navigation, Artificial Intelligence, Gaiaforming, Economy, Research; leading to advanced technology and special bonuses. To do all of that, each group has special skills and abilities. The playing area is made of ten sectors, allowing a variable set-up and thus an even bigger replay value than its predecessor Terra Mystica . A two-player game is hosted on seven sectors. description from the publisher
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