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Vinci box art

Base game

Vinci

Replay index

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Published
1999
Players
3–6
Play time
120 min
Reach
Niche
Evaluations
0
Themes:
AncientCivilizationTerritory Building
Mechanics:
Area controlTile layingDirect conflict

How it plays

No rules summary yet for this game.

Main mechanics explained

  • Area control: Presence on the map decides who scores.
  • Tile laying: You build a shared or personal board tile by tile.
  • Direct conflict: Players attack each other head-on.
Full publisher description

Along the lines of History of the World by The Avalon Hill Game Co , players cycle through a series of European civilizations as they attempt to score the most points using the civilization's special powers. The game is set in Europe. Each player is provided with a pool of wooden tokens to represent their civilizations. Each player selects a combination of civilization tiles, which give his civilization special abilities or characteristics. Players enlarge their empires through territorial expansion, often at the expense of other players. The key to the game lies in choosing when to allow your active civilization to go into decline in order to select a new one that will generate more points. Play continues with the cycling of civilizations until a certain score is reached, whereupon final rounds are played and a victor is determined. Reimplemented by: Small World (released in March 2009)

What players say

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