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Praga Caput Regni box art

Base game

Praga Caput Regni

Kritiku rating

Not rated

Published
2020
Reach
Well known
Players
1–4
Play time
45–150 min
Weight
Not enough ratings yet
Ratings
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Worker placement
  • Drafting
  • Area control
  • Spatial puzzle
  • Engine building
  • Tile laying
  • Worker placement: You claim limited action spots before anyone else does.
  • Drafting: You pick from a shared pool and pass the rest along.
  • Area control: Presence on the map decides who scores.
  • Spatial puzzle: Fitting shapes together efficiently is the challenge.
Full publisher description

Charles IV has been crowned King of Bohemia and ruler of the Holy Roman Empire. From his castle in Prague, he oversees construction of new fortifications: a bridge across the Vltava River, a university, and a cathedral rising within the walls of the castle itself. Prague is already among the largest cities in Europe. King Charles will make it the capital of an empire! In Praga Caput Regni , players take the role of wealthy citizens who are organizing various building projects in medieval Prague. By expanding their wealth and joining in the construction, they gain favor with the king. Players choose from six actions on the game board the action crane that are always available, but which are weighted with a constantly shifting array of costs and benefits. By using these actions, you can increase your resources, improve the strength of your chosen actions, and build New Prague City , the Charles Bridge, or city walls. You can possibly gain additional actions or even participate in the construction of St. Vitus Cathedral. Clever players will discover synergies between carefully timed actions and the rewards from constructing civic projects as all of the mechanisms mesh together. At the end of the game, the player who most impressed King Charles wins.

Criterion breakdown

ComplexityDepthSkillInteractionTable ExpProduction

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Complexity

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Depth

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Luck vs Skill

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Player Interaction

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Table Experience

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