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Welcome To... box art

Base game

Welcome To...

Kritiku rating

Not rated

Published
2018
Reach
Well known
Players
1–100
Play time
25 min
Weight
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Ratings
0

How it plays

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Main mechanics

  • Trading & negotiation
  • Roll & write
  • Tile laying
  • Action programming
  • Trading & negotiation: Deals between players move the game forward.
  • Roll & write: Everyone marks their own sheet from shared results.
  • Tile laying: You build a shared or personal board tile by tile.
  • Action programming: You commit to moves in advance and watch them play out.
Full publisher description

As an architect in Welcome To... , you want to build the best new town in the United States of the 1950s by adding resources to a pool, hiring employees, and more. Welcome To... plays like a roll-and-write dice game in which you mark results on a score-sheet...but without dice. Instead you flip cards from three piles to make three different action sets with both a house number and a corresponding action from which everyone chooses one. You use the number to fill in a house on your street in numerical order. Then you take the action to increase the point value of estates you build or score points at the end for building parks and pools. Players also have the option of taking actions to alter or duplicate their house numbers. And everyone is racing to be the first to complete public goals. There's lots to do and many paths to becoming the best suburban architect in Welcome To... ! Because of the communal actions, game play is simultaneous and thus supports large groups of players. With many varying strategies and completely randomized action sets, no two games will feel the same!

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