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Felicity: The Cat in the Sack box art

Base game

Felicity: The Cat in the Sack

Replay index

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Published
2007
Players
3–5
Play time
20 min
Reach
Niche
Evaluations
0
Themes:
AnimalsBluffingCard Game
Mechanics:
Auction & biddingHidden roles & bluffing

How it plays

No rules summary yet for this game.

Main mechanics explained

  • Auction & bidding: Value is set by what players are willing to pay.
  • Hidden roles & bluffing: Somebody at the table is not who they claim to be.
Full publisher description

Cats have very different personalities: Some adorable and sweet, and some...not so much... The object of the game is to acquire the best cats. Sometimes, you'll use a dog to chase away unwanted cats, but too many dogs are bad as they will just chase each other! With their mice, players attempt to grab the famous Felicity: The Cat In The Sack . In the sack, there are both good and bad cats. Each player can also put a dog or rabbit into the sack instead of a cat, allowing players to bluff one another. At the end of the game, all good cats and mice count as positive points, but bad cats count against you! This is a clever auction game with many interesting decisions.

What players say

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