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Base game
Monolith Arena
Replay index
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Match with your taste
- Published
- 2018
- Players
- 2–4
- Play time
- 30–45 min
- Reach
- Niche
- Evaluations
- 0
- Weight pending
- Luck pending
How it plays
No rules summary yet for this game.
Main mechanics explained
- Hand management: Timing which card to spend is the core puzzle.
- Spatial puzzle: Fitting shapes together efficiently is the challenge.
- Direct conflict: Players attack each other head-on.
- Tile laying: You build a shared or personal board tile by tile.
Full publisher description
Wage war against opponents on a hexagonal board. Prepare your armies to face off on the battlefield and surprise your enemy with your choice of special abilities! Monolith Arena is a fantasy battleground board game built around the base engine of Neuroshima Hex , which is also from designer Michał Oracz. The game includes four factions, with unique abilities and units. Players take turns placing tiles on the hexagonal play field, building offensive and defensive advantages, all of which are activated when the field is filled or when a player uses a battle order. A new feature is the three-level monolith for each player, where the faction banner is set into the top level. The other two levels are secretly set with battlefield tokens chosen by the player at the outset, providing a strategic choice in setup that will play out during the tactical operations of the game. The monoliths mitigate the influence of the random tile draw that otherwise drives the game, giving players more choice and control.
What players say
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