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Sails of Glory box art

Base game

Sails of Glory

Replay index

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Published
2013
Players
2–4
Play time
45 min
Reach
Niche
Evaluations
0
Themes:
American Revolutionary WarMiniaturesNapoleonicNautical
Mechanics:
Action programmingDirect conflict

How it plays

No rules summary yet for this game.

Main mechanics explained

  • Action programming: You commit to moves in advance and watch them play out.
  • Direct conflict: Players attack each other head-on.
Full publisher description

Game description from the publisher: Sails of Glory is a series of games that recreates naval combat in the Age of Sails (1650-1815). Based on the game system used in Wings of Glory (formerly Wings of War ), Sails of Glory uses miniatures, cards and board game mechanisms, with a special deck of maneuver cards representing the different movement capabilities of each vessel. The game will be supported by a range of painted and assembled 1/1000 miniatures. Players will choose their maneuver cards in secret, then reveal them all at the same moment. The card features arrows to be put in front of the miniature, then the latter is moved on top of the arrowhead. Several options on the same card are available depending on the wind and, with advanced rules, the sails used. After all ships moved, guns are fired from the sides of the miniature to targets in range. The Wings of Glory game system has been modified and expanded to accurately represent battles at sea between the large sailing ships of the past centuries. The first series of Sails of Glory will be set in the Napoleonic Age. If the game is successful, in the future Sails of Glory will be extended to cover other historical periods, such as the Age of Discovery, the Middle Ages and ancient times.

What players say

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