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1822: The Railways of Great Britain box art

Base game

1822: The Railways of Great Britain

Replay index

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Published
2016
Players
3–7
Play time
300–420 min
Reach
Niche
Evaluations
0
Themes:
EconomicTrainsTransportation
Mechanics:
Auction & biddingTile laying

How it plays

No rules summary yet for this game.

Main mechanics explained

  • Auction & bidding: Value is set by what players are willing to pay.
  • Tile laying: You build a shared or personal board tile by tile.
Full publisher description

1822 is a game in the 18xx series based on the growth of the Railways through the age of steam. It is based on a map of most of Great Britain, excluding north Wales and the Scottish Highlands. Players take the part of investors in Railway companies and then operate the companies to maximise their own wealth. The game has several McGuffins... 1. There are private companies, minor companies and major companies (released as concessions in the bidding rounds). These are released in tranches in random order. 2. The bidding mechanism is Lawsonian whereby players can bid on a limited number of the companies on offer and all of the bids are resolved simultaneously. 3. A new type of train is introduced: a Local train which runs on its home station. 4. Major companies have historical destinations. 5. Major companies can acquire any minor companies to which they are connected (if the owning player agrees) allowing very flexible and variable game play. 6. There is a strong incentive on players not to spend all of their initial capital in the first stock rounds.

What players say

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