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The Ark of the Covenant box art

Base game

The Ark of the Covenant

Replay index

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Published
2003
Players
2–5
Play time
30 min
Reach
Niche
Evaluations
0
Themes:
AncientReligiousTerritory Building
Mechanics:
Area controlTile laying

How it plays

No rules summary yet for this game.

Main mechanics explained

  • Area control: Presence on the map decides who scores.
  • Tile laying: You build a shared or personal board tile by tile.
Full publisher description

A game based on Carcassonne , Ark of the Covenant has players vie for control of cities, roads, flocks, and temples by using the tiles to create the dynamic play area and by placing followers on the tiles. New features compared to Carcassonne include oases along roads which award 1 additional point to that road for each oasis, a one-time use prophet for each player which doubles the value of a completed city for that player, a simplified field scoring with each sheep in the field adding 2 points and each wolf subtracting 2 points, and a new scoring mechanism for temples. Additionally, players can forgo the placement of a follower on the board to move the Ark around the tiles and award 1 point to the owner of each follower it passes. Players alternate adding tiles to the board to build cities and roads and score followers. The game ends when the last land tile is played. The player with the most points wins.

What players say

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