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Take 5! box art

Base game

Take 5!

Replay index

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Published
1998
Players
2–6
Play time
60 min
Reach
Niche
Evaluations
0
Themes:
Card GameNumber
Mechanics:
Hand management

How it plays

No rules summary yet for this game.

Main mechanics explained

  • Hand management: Timing which card to spend is the core puzzle.
Full publisher description

Relying heavily on his previous effort, 6 Nimmt! , Wolfgang Kramer has transformed it into a more strategic game. The deck is numbered from 1 to 98, with some of the cards having green bullheads for positive points and others having red bullheads which are negative. Here, players play one, two, or three cards from their hand each turn. As in 6 Nimmt! , players are constructing rows of cards of increasing values. In this game, the fifth card claims the entire row, reducing the number of rows in play. Confusingly, some editions of 6 Nimmt! have been titled Take 5 .

What players say

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