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Base game
Tapestry
Kritiku rating
Not rated—
- Published
- 2019
- Reach
- Known
- Players
- 1–5
- Play time
- 90–120 min
- Weight
- Not enough ratings yet
- Ratings
- 0
- Civilization
- Territory Building
How it plays
No rules summary yet for this game.
Main mechanics
- Area control
- Hand management
- Trading & negotiation
- Dice rolling
- Spatial puzzle
- Engine building
- Tile laying
- Drafting
- Direct conflict
- Area control: Presence on the map decides who scores.
- Hand management: Timing which card to spend is the core puzzle.
- Trading & negotiation: Deals between players move the game forward.
- Dice rolling: Dice create swing and force you to adapt.
Full publisher description
Tapestry is a two-hour game for 1-5 players designed by Jamey Stegmaier. Create the civilization with the most storied history, starting at the beginning of humankind and reaching into the future. The paths you choose will vary greatly from real-world events or people your civilization is unique! In Tapestry , you start from nothing and advance on any of the four advancement tracks (science, technology, exploration, and military) to earn progressively better benefits. You can focus on a specific track or take a more balanced approach. You will also improve your income, build your capital city, leverage your asymmetric abilities, earn victory points, and gain tapestry cards that will tell the story of your civilization. description from the publisher
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- Luck vs Skill
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- Player Interaction
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