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Base game
Rumble Nation
Kritiku rating
Not rated—
- Published
- 2017
- Reach
- Niche
- Players
- 2–4
- Play time
- 20–40 min
- Weight
- Not enough ratings yet
- Ratings
- 0
- Civil War
- Medieval
- Territory Building
How it plays
No rules summary yet for this game.
Main mechanics
- Area control
- Dice rolling
- Area control: Presence on the map decides who scores.
- Dice rolling: Dice create swing and force you to adapt.
Full publisher description
Rumble Nation first released as 天下鳴動 ( Tenka Meidou ) is an area control dice game. You are Warlords during the Sengoku Era, the Civil War. Aim for supremacy in Japan by contending for its 11 Castles. Three dice determine where the soldiers are deployed. Tactic cards are your trump to control the course of the war. Wisdom and luck are your keys for dominance. Sparks spray from one battle to another, setting the nation on fire. Keep an eye on the reinforcement chains or use them to your benefit and turn defeat into victory. - Contend for the 11 Castles in the nation. - Roll the dice to send out soldiers. - Aim for continuous victory with the reinforcements. - description from publisher
Criterion breakdown
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- Kritiku average
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- Depth
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- Luck vs Skill
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- Player Interaction
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- Production
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