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ZÈRTZ box art

Base game

ZÈRTZ

Kritiku rating

Not rated

Published
1999
Reach
Niche
Players
2–2
Play time
30–60 min
Weight
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Ratings
0

How it plays

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Main mechanics

  • Set collection
  • Set collection: Scoring comes from completing the right combinations.
Full publisher description

In Z RTZ , the third addition to the GIPF Project , players compete to acquire sets of multi-colored balls. This is mostly accomplished by jumping one ball over one or more others, Checkers -style, on a hex board. A player's turn consists of either jumping (which can be forced) or placing any color ball on the board and removing an empty space from the edge of the board. In this manner, the play space continually shrinks, giving the endgame an almost claustrophobic feel. This game is part of project GIPF .

Criterion breakdown

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Complexity

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Depth

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Luck vs Skill

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Player Interaction

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