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Base game
Arcadia Quest: Inferno
Kritiku rating
Not rated—
- Published
- 2017
- Reach
- Niche
- Players
- 2–4
- Play time
- 60–120 min
- Weight
- Not enough ratings yet
- Ratings
- 0
- Adventure
- Fantasy
- Fighting
- Miniatures
How it plays
No rules summary yet for this game.
Main mechanics
- Worker placement
- Dice rolling
- Legacy & campaign
- Spatial puzzle
- Worker placement: You claim limited action spots before anyone else does.
- Dice rolling: Dice create swing and force you to adapt.
- Legacy & campaign: The game changes permanently between sessions.
- Spatial puzzle: Fitting shapes together efficiently is the challenge.
Full publisher description
Inferno is a standalone expansion to Arcadia Quest . It is 100% compatible with the original base game and introduces four new Guilds: Sharks, Tigers, Crows, and Serpents. It features new types of heroes, such as Alchemists and Gladiators. There is a new branching campaign system, and the storyline revolves around the guilds descending into a fiery abyss. There are Brimstone cards that make the terrain risky to navigate, which operate similarly to the Tombstone cards from Arcadia Quest: Beyond the Grave. A new mechanism called Damnation will tempt the heroes with powerful weapons that can corrupt the characters over time or change the behavior of nearby monsters. There are also Angels, which are allied characters for the heroes to rescue, escort or assist. Working with the Angels can affect the branching campaign path system and even allow the player to recruit them for use in later missions.
Criterion breakdown
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- Kritiku average
- Criterion
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- Complexity
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- Depth
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- Luck vs Skill
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- Player Interaction
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- Table Experience
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- Production
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