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Base game
Saint Malo
Replay index
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Match with your taste
- Published
- 2012
- Players
- 2–5
- Play time
- 45 min
- Reach
- Niche
- Evaluations
- 0
- Weight pending
- Luck pending
How it plays
No rules summary yet for this game.
Main mechanics explained
- Dice rolling: Dice create swing and force you to adapt.
- Roll & write: Everyone marks their own sheet from shared results.
Full publisher description
Developer Stefan Br ck at alea describes Saint Malo as a light, dice-rolling strategy game in which the players draw their own city buildings, walls, and people on wipe-off boards . In more detail, in Saint Malo players roll five dice to gain various resources; combinations of dice create enhancements like characters or buildings, which can provide additional victory points, money, or special actions, such as altering the outcome of a die roll. Players draw symbols for their holdings on erasable boards showing a grids of their cities to create individual towns. Players could build storehouses on particular squares, for example, then place a merchant nearby to gain money each turn. Another important character is the soldier; players must acquire these to defend themselves from pirate attacks that can decimate their towns. Saint Malo rates a 2 out of 10 on Alea's difficulty scale.
What players say
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