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The A.R.T. Project box art

Base game

The A.R.T. Project

Replay index

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Published
2023
Players
1–6
Play time
40 min
Reach
Niche
Evaluations
0
Themes:
DiceTravel
Mechanics:
Hand managementCo-operativeDice rollingLegacy & campaignSet collection

How it plays

No rules summary yet for this game.

Main mechanics explained

  • Hand management: Timing which card to spend is the core puzzle.
  • Co-operative: Everyone wins or loses together against the game.
  • Dice rolling: Dice create swing and force you to adapt.
  • Legacy & campaign: The game changes permanently between sessions.
Full publisher description

You are part of the Art Rescue Team, with the aim of fighting against The White Hand , an organization responsible for many thefts of priceless works across the planet. Your team of specialists, the best in their field, will travel from Japan to Rio de Janeiro via Scandinavia in order to recover stolen works of art. Will you manage to gather, together, enough clues in the allotted time to stop this cultural looting? In the co-operative game The A.R.T. Project , you play together against the game. Each player draws two mission cards at the beginning of each round, then all players decide the order of the round. Your jerrycan reserves, weapons, allies, and clues are all held in common, and their management is essential. When you play a mission, you spend common resources and find clues that will be useful to everyone. Try to save seven works before the end of the mission deck... description from the publisher

What players say

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