/pic5581038.jpg)
Base game
Mysterium Park
Kritiku rating
Not rated—
- Published
- 2020
- Reach
- Niche
- Players
- 2–6
- Play time
- 30–45 min
- Weight
- Not enough ratings yet
- Ratings
- 0
- Deduction
- Murder / Mystery
- Party Game
How it plays
No rules summary yet for this game.
Main mechanics
- Co-operative
- Co-operative: Everyone wins or loses together against the game.
Full publisher description
Welcome to Mysterium Park ! The park s former director has disappeared, but the investigation came to nothing. Since that night, weird things are happening on the fairground. As psychics, you re convinced that a ghost haunts this carnival. You re now intent on giving it a chance to reveal the truth. In this cooperative stand-alone game, the ghost sends visions with illustrated cards. The psychics try to interpret them in order to rule out certain suspects and locations. Then, they ll seize their only chance to piece together what happened to the director. You have only six nights before the carnival leaves town. Open your minds and find the truth! Set in the lights of a 1950's US fairground, Mysterium Park shares the same core mechanism of Mysterium , though it is smaller and faster. Turns are quicker as players only have to guess who and where and they games ends after 6 rounds. Detectives can cooperate to make sure everyone is guessing correctly. The detectives discuss what they think the clues point to and once they all agree they tell the cluemaster which column (I, II or III) shows the culprit and crime scene. If they are right everyone wins. If not, everyone loses. description from the publisher
Criterion breakdown
No ratings yet — be the first to shape this game's profile.
- Kritiku average
- Criterion
- Kritiku
- Complexity
- —
- Depth
- —
- Luck vs Skill
- —
- Player Interaction
- —
- Table Experience
- —
- Production
- —
Not rated yet
Not rated yet
Not rated yet
Not rated yet
Not rated yet
Not rated yet