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Base game
Star Wars: The Queen's Gambit
Kritiku rating
Not rated—
- Published
- 2000
- Reach
- Niche
- Players
- 2–4
- Play time
- 120 min
- Weight
- Not enough ratings yet
- Ratings
- 0
- Fighting
- Miniatures
- Movies / TV / Radio theme
- Science Fiction
How it plays
No rules summary yet for this game.
Main mechanics
- Legacy & campaign
- Direct conflict
- Dice rolling
- Action programming
- Legacy & campaign: The game changes permanently between sessions.
- Direct conflict: Players attack each other head-on.
- Dice rolling: Dice create swing and force you to adapt.
- Action programming: You commit to moves in advance and watch them play out.
Full publisher description
Based on the four battles at the end of Star Wars Episode One: The Phantom Menace -- the battle on the plain between the Gungan forces and the droid army; the attempt by Naboo forces, led by Queen Amidala, to storm the palace and capture the Trade Federation viceroys; the fight between Darth Maul and the two Jedi Knights; and the space battle in which Anakin's starfighter destroyed the Droid Control Ship. The forces are represented by 155 plastic miniatures on three separate boards, including a three-level palace. The action is driven by two decks of cards for each side. Each turn, each side simultaneously chooses four action cards from a hand of ten, and places them in order. The actions are then carried out one at a time, alternating sides. Combat is resolved using special attack and defense dice.
Criterion breakdown
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- Complexity
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- Luck vs Skill
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- Player Interaction
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