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Base game
Claim
Kritiku rating
Not rated—
- Published
- 2017
- Reach
- Niche
- Players
- 2–2
- Play time
- 25 min
- Weight
- Not enough ratings yet
- Ratings
- 0
- Card Game
- Fantasy
How it plays
No rules summary yet for this game.
Main mechanics
- Area control
- Auction & bidding
- Area control: Presence on the map decides who scores.
- Auction & bidding: Value is set by what players are willing to pay.
Full publisher description
The King is dead! What happened? Nobody really knows, but he was found face down in a wine barrel this morning. It could have been either foul play or his own thirst that did him in. Regardless, the King is dead without any known heirs, so it's up to the five factions of the realm to decide who will be the new king: Will it be you or your opponent? Do you have what it takes to win over the realm's factions? Claim is played in two distinct phases. In phase one, each player gets a hand of cards that they use to recruit followers. In phase two, they use the followers from phase one to compete and win over the five factions of the realms. Each faction has a special power that affects play, and powers can be different in each phase! At the end of the game, the player who has the majority of followers of a faction wins that faction's vote, and whoever wins the vote of at least three factions wins the game!
Criterion breakdown
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- Kritiku average
- Criterion
- Kritiku
- Complexity
- —
- Depth
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- Luck vs Skill
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- Player Interaction
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- Table Experience
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- Production
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