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Claim box art

Base game

Claim

Kritiku rating

Not rated

Published
2017
Reach
Niche
Players
2–2
Play time
25 min
Weight
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Ratings
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How it plays

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Main mechanics

  • Area control
  • Auction & bidding
  • Area control: Presence on the map decides who scores.
  • Auction & bidding: Value is set by what players are willing to pay.
Full publisher description

The King is dead! What happened? Nobody really knows, but he was found face down in a wine barrel this morning. It could have been either foul play or his own thirst that did him in. Regardless, the King is dead without any known heirs, so it's up to the five factions of the realm to decide who will be the new king: Will it be you or your opponent? Do you have what it takes to win over the realm's factions? Claim is played in two distinct phases. In phase one, each player gets a hand of cards that they use to recruit followers. In phase two, they use the followers from phase one to compete and win over the five factions of the realms. Each faction has a special power that affects play, and powers can be different in each phase! At the end of the game, the player who has the majority of followers of a faction wins that faction's vote, and whoever wins the vote of at least three factions wins the game!

Criterion breakdown

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Criterion
Kritiku
Complexity

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Depth

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Luck vs Skill

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Player Interaction

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