Back to Games
Maximum Apocalypse box art

Base game

Maximum Apocalypse

Kritiku rating

Not rated

Published
2018
Reach
Niche
Players
1–6
Play time
45–90 min
Weight
Not enough ratings yet
Ratings
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Legacy & campaign
  • Direct conflict
  • Co-operative
  • Hand management
  • Route building
  • Legacy & campaign: The game changes permanently between sessions.
  • Direct conflict: Players attack each other head-on.
  • Co-operative: Everyone wins or loses together against the game.
  • Hand management: Timing which card to spend is the core puzzle.
Full publisher description

Maximum Apocalypse is a cooperative roguelike adventure game for 1-6 players. In Maximum Apocalypse, civilization has already fallen. The players are survivors of the apocalypse whose mission is to survive the hostile landscape. The game map is randomly generated and different every time that you play. On each turn, a player can use up to four actions to explore the map, play cards, equip weapons, scavenge for resources, draw cards or battle off monsters. Picking a unique survivor class within the group, players must plan their strategy and work together while leaning on their survivor s strengths in order to defeat monsters and avoid starvation. For example, the Fireman is deadly up close with his ax and can easily chop down monsters; meanwhile the stealthy Hunter is great at scouting the map and avoiding traps but roaming monsters are gathering quickly and time is running out. If you are overwhelmed by monsters or die of starvation, the players lose. If they can find enough gas and get it back to their van to escape, they all win and live to play another scenario. See also Maximum Apocalypse: The Roleplaying Game Quickstart Guide

Criterion breakdown

ComplexityDepthSkillInteractionTable ExpProduction

No ratings yet — be the first to shape this game's profile.

  • Kritiku average
Criterion
Kritiku
Complexity

Not rated yet

Depth

Not rated yet

Luck vs Skill

Not rated yet

Player Interaction

Not rated yet

Table Experience

Not rated yet

Production

Not rated yet