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Base game
Hansa
Kritiku rating
Not rated—
- Published
- 2004
- Reach
- Niche
- Players
- 2–4
- Play time
- 60 min
- Weight
- Not enough ratings yet
- Ratings
- 0
- Economic
- Medieval
- Nautical
- Transportation
How it plays
No rules summary yet for this game.
Main mechanics
- Area control
- Engine building
- Route building
- Set collection
- Area control: Presence on the map decides who scores.
- Engine building: Small early moves compound into a machine that does the work later.
- Route building: You connect points on a map and defend the connection.
- Set collection: Scoring comes from completing the right combinations.
Full publisher description
Players are merchants of the Hanseatic League. Players take control of the ship and buy and sell goods, establish trading posts, and sail to find new markets. The board is a very simple map of Scandinavia, with arrows from point to point restricting where the boat is able to move. The active player takes control of the boat and must pay to move to each new city where he may either buy, sell, or expand. Players want sets of goods that they can trade for victory points, but also need to expand their market presence to generate revenue.
Criterion breakdown
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- Kritiku average
- Criterion
- Kritiku
- Complexity
- —
- Depth
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- Luck vs Skill
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- Player Interaction
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- Table Experience
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- Production
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