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Base game
Quartermaster General
Kritiku rating
Not rated—
- Published
- 2014
- Reach
- Niche
- Players
- 2–6
- Play time
- 90 min
- Weight
- Not enough ratings yet
- Ratings
- 0
- Wargame
- World War II
How it plays
No rules summary yet for this game.
Main mechanics
- Area control
- Legacy & campaign
- Direct conflict
- Hand management
- Area control: Presence on the map decides who scores.
- Legacy & campaign: The game changes permanently between sessions.
- Direct conflict: Players attack each other head-on.
- Hand management: Timing which card to spend is the core puzzle.
Full publisher description
Quartermaster General is a fast-paced game that puts you in command of the major powers of the Second World War. In the game, supply is crucial to keep your armies and navies fighting; destroy your enemies' supply lines and their forces will surrender! During play, you control one or more countries on either the Axis or Allied team and try to score as many victory points (VPs) for your team as you can through the use of cards or by occupying the starred supply spaces. Each major power has a unique set of cards with which to marshal its forces, which are represented by wooden army and navy pieces. After twenty rounds of play, the team with the most VPs wins. Note: The French edition of Quartermaster General , known as Quartermaster , includes the Quartermaster General: Air Marshal expansion that is sold separately in the English edition.
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