Back to Games
Medieval Academy box art

Base game

Medieval Academy

Kritiku rating

Not rated

Published
2014
Reach
Niche
Players
2–5
Play time
30 min
Weight
Not enough ratings yet
Ratings
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Area control
  • Drafting
  • Hand management
  • Action programming
  • Area control: Presence on the map decides who scores.
  • Drafting: You pick from a shared pool and pass the rest along.
  • Hand management: Timing which card to spend is the core puzzle.
  • Action programming: You commit to moves in advance and watch them play out.
Full publisher description

Squires, welcome to Medieval Academy, the place where you'll be trained to become a knight. You'll have to master the arts of Jousts and Tournaments, complete dangerous Quests, and polish your Education. You'll also have to serve the king, and show that you have a sense of Charity and Gallantry. Only one of you will be knighted by King Arthur, so it's time to show what you re capable of. Father Advevan Nicolus Emilius, chairman of the Medieval Academy. In Medieval Academy , a family+ game, each player takes the role of a squire who wants to outdo the others in the different training categories to score Chivalry Points. To achieve this goal, during the six turns of the game, the players must wisely draft the cards that are the most useful to them and play them at the right time to move their discs up the training tracks. At the end of turn VI, the squire who has the most Chivalry Points wins the game and is knighted by King Arthur!

Criterion breakdown

ComplexityDepthSkillInteractionTable ExpProduction

No ratings yet — be the first to shape this game's profile.

  • Kritiku average
Criterion
Kritiku
Complexity

Not rated yet

Depth

Not rated yet

Luck vs Skill

Not rated yet

Player Interaction

Not rated yet

Table Experience

Not rated yet

Production

Not rated yet