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Base game
Roll for Adventure
Replay index
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Match with your taste
- Published
- 2018
- Players
- 2–4
- Play time
- 30 min
- Reach
- Niche
- Evaluations
- 0
- Weight pending
- Luck pending
Themes:
DiceFantasy
Mechanics:
Co-operativeDice rolling
How it plays
No rules summary yet for this game.
Main mechanics explained
- Co-operative: Everyone wins or loses together against the game.
- Dice rolling: Dice create swing and force you to adapt.
Full publisher description
The old kingdom is in danger. Enemy armies are attacking from all directions thanks to the Dark Lord, who seeks to bring eternal darkness across the land. The only chance the players have in Roll for Adventure is to band forces to collect the fabled power stones to complete the magical amulet. If they succeed, they'll save the empire and win the game. However, should even one area fall under the control of the Dark Lord, the players lose the game immediately.
What players say
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