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Base game
Vaalbara
Kritiku rating
Not rated—
- Published
- 2022
- Reach
- Niche
- Players
- 2–5
- Play time
- 20 min
- Weight
- Not enough ratings yet
- Ratings
- 0
- Card Game
- Political
- Prehistoric
How it plays
No rules summary yet for this game.
Main mechanics
- Hand management
- Drafting
- Set collection
- Action programming
- Hand management: Timing which card to spend is the core puzzle.
- Drafting: You pick from a shared pool and pass the rest along.
- Set collection: Scoring comes from completing the right combinations.
- Action programming: You commit to moves in advance and watch them play out.
Full publisher description
Each player plays as a clan leader and has to secretly and wisely play a card from their hand, representing a member of their tribe, to try to take over some territories. Strategy and timing will be crucial for scoring! The player that scores the most points after 9 rounds wins the game. Subcontinent of Vaalbara, Neolithic era. Your tribe sets out to explore uncharted lands in order to establish sedentary villages. Use the various talents of your tribe to optimize your development, expand your territory and enforce your hegemony! All players have the same deck of 12 cards representing the members of their tribe. Each turn, players choose secretly one card. In the order of initiative of the revealed Characters, players will be able to activate their powers and take over one of the available Territories. Each type of Territory has its own way of scoring points (collection, pair, diversity, risk ). Deciding between playing the best powers and high initiatives at the most opportune moment will be difficult. After 9 rounds, the player with the most points wins the game and unites the tribes of the continent under their banner! description from the publisher
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