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Space Dealer box art

Base game

Space Dealer

Replay index

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Published
2006
Players
3–4
Play time
30 min
Reach
Niche
Evaluations
0
Themes:
City BuildingReal-timeScience FictionTransportation
Mechanics:
Route buildingAction programmingTrading & negotiation

How it plays

No rules summary yet for this game.

Main mechanics explained

  • Route building: You connect points on a map and defend the connection.
  • Action programming: You commit to moves in advance and watch them play out.
  • Trading & negotiation: Deals between players move the game forward.
Full publisher description

Space Dealer is played in real time to a 30-minute soundtrack (or timer) with all players playing simultaneously. Players start at their own planet with a power generator and a mine. They race to generate goods and deliver them to each other (earning victory points for both the player and the recipient) or to the neutral planets. They can also do research to improve their abilities and bring new cards into play. Everything from generating goods to moving ships,to playing new cards requires at least one flip of a sand timer; the catch is that each player has only two timers! At the start of the game it seems like you have all the time in the world. Very soon, though, the game becomes a frantic race to make as many deliveries as possible! A second copy of Space Dealer can be added to expand the game up to eight players.

What players say

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