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Verdun 1916: Steel Inferno box art

Base game

Verdun 1916: Steel Inferno

Replay index

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Published
2020
Players
2–2
Play time
60–240 min
Reach
Niche
Evaluations
0
Themes:
WargameWorld War I
Mechanics:
Area controlLegacy & campaignDirect conflictDeck / bag buildingDice rollingHand management

How it plays

No rules summary yet for this game.

Main mechanics explained

  • Area control: Presence on the map decides who scores.
  • Legacy & campaign: The game changes permanently between sessions.
  • Direct conflict: Players attack each other head-on.
  • Deck / bag building: You shape your own deck or bag of resources as you play.
Full publisher description

Verdun 1916, Steel Inferno , is a card driven, area based, simple wargame about the year long fighting around Verdun. The game is based on monthly turns and allow for a tense, action driven contest which includes all the events of 1916 (like the Somme offensive) and their interaction with the Verdun battlefield. Players will face tough choices, continuing to reinforce Verdun or play cards to get victory points elsewhere. Both side get the initiative as the French counter attack at the end of 1916 is also simulated. One introduction scenario, two short scenario playable in a short session and one campaign game playable in an afternoon. description from the publisher

What players say

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