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Base game
Dungeon Petz
Kritiku rating
Not rated—
- Published
- 2011
- Reach
- Known
- Players
- 2–4
- Play time
- 90 min
- Weight
- Not enough ratings yet
- Ratings
- 0
- Animals
- Fantasy
- Humor
How it plays
No rules summary yet for this game.
Main mechanics
- Auction & bidding
- Hand management
- Action programming
- Worker placement
- Auction & bidding: Value is set by what players are willing to pay.
- Hand management: Timing which card to spend is the core puzzle.
- Action programming: You commit to moves in advance and watch them play out.
- Worker placement: You claim limited action spots before anyone else does.
Full publisher description
Become the leader of an imp family that has just started a new business breeding and selling petz. Sound simple and safe? Well, we forgot to mention that those petz are for Dungeon Lords. This means magical, playful, sometimes angry monsters that constantly desire attention and at the very moment you want them to demonstrate their qualities to buyers they are sick or they poop. Sometimes you are even glad that you got rid of them but the profit is unbelievable. Dungeon Petz is a standalone game set in the Dungeon Lords universe. The game consists of several rounds in which players use unusual worker placement mechanisms (players simultaneously prepare different sized groups of imps in order to play sooner than others) to prepare themselves for the uneasy task of raising creature cubs and pleasing their different needs (represented by cards) in order to sell them as grown and scary creatures to Dungeon Lords. In the meantime, they also attend various contests in which they show off their pets, scoring additional points.
Criterion breakdown
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- Luck vs Skill
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- Player Interaction
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