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Chinatown box art

Base game

Chinatown

Kritiku rating

Not rated

Published
1999
Reach
Known
Players
3–5
Play time
60 min
Weight
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Ratings
0

How it plays

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Main mechanics

  • Area control
  • Engine building
  • Trading & negotiation
  • Set collection
  • Tile laying
  • Area control: Presence on the map decides who scores.
  • Engine building: Small early moves compound into a machine that does the work later.
  • Trading & negotiation: Deals between players move the game forward.
  • Set collection: Scoring comes from completing the right combinations.
Full publisher description

This is a negotiation game in the truest sense of the word. In it, players acquire ownership of sections of city blocks then place tiles, representing businesses, onto the block-sections. At the end of each turn, each tile you've laid gives you some sort of payout, but completed businesses (formed of three to six connected tiles of the same type) pay quite a bit better. All these resources are dealt to the players randomly, however, so players must trade to get matching businesses and adjacent locations. This game is #2 in the Alea big box series .

Criterion breakdown

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Complexity

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Luck vs Skill

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Player Interaction

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