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Base game
Marrakech
Kritiku rating
Not rated—
- Published
- 2007
- Reach
- Niche
- Players
- 2–4
- Play time
- 30 min
- Weight
- Not enough ratings yet
- Ratings
- 0
- Arabian
How it plays
No rules summary yet for this game.
Main mechanics
- Area control
- Spatial puzzle
- Tile laying
- Area control: Presence on the map decides who scores.
- Spatial puzzle: Fitting shapes together efficiently is the challenge.
- Tile laying: You build a shared or personal board tile by tile.
Full publisher description
In Marrakech each player takes the role of a rug salesperson who tries to outwit the competition. Each player starts with an equal amount of money and an equal number of carpets. On your turn, you may rotate Assam 90 degrees. Then roll the die and move him forward as many spaces as showing (d6: 1, 2, 2, 3, 3, 4). If Assam reaches the edge of the board, follow the curve and continue moving in the next row. If Assam lands on another player's carpet, you must pay that player 1 coin per square of the contiguous carpet area in that color. Then, you place one of your carpets orthogonally adjacent to Assam (but may not directly overlay another carpet). The game ends when all players have played all carpets. Each gets 1 coin per visible square of carpet. The player with most coins wins! Tie breaker: most carpet area visible.
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- Luck vs Skill
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- Player Interaction
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