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Pandemic Legacy: Season 1 box art

Base game

Pandemic Legacy: Season 1

Kritiku rating

Not rated

Published
2015
Reach
Widely known
Players
2–4
Play time
60 min
Weight
Not enough ratings yet
Ratings
0

How it plays

Work together to complete each month’s objectives by containing diseases and finding cures. Spend four actions moving, treating disease, building stations, sharing cards, or finding cures; then draw two cards and infect cities, possibly triggering epidemics and outbreaks. You win by completing the objectives, but lose if cards or cubes run out or too many outbreaks occur; results alter later games, with one retry allowed.

Main mechanics

  • Co-operative
  • Hand management
  • Legacy & campaign
  • Set collection
  • Trading & negotiation
  • Co-operative: Everyone wins or loses together against the game.
  • Hand management: Timing which card to spend is the core puzzle.
  • Legacy & campaign: The game changes permanently between sessions.
  • Set collection: Scoring comes from completing the right combinations.
Full publisher description

Pandemic Legacy is a co-operative campaign game, with an overarching story arc played through 12-24 sessions, depending on how well your group does at the game. At the beginning, the game starts in a very similar fashion as basic Pandemic , in which your team of disease-fighting specialists races against the clock to travel around the world, treating disease hot spots while researching cures for each of four plagues before they get out of hand. During a player's turn, they have four actions available, with which they may travel around in the world in various ways (sometimes needing to discard a card), build structures like research stations, treat diseases (removing one cube from the board; if all cubes of a color have been removed, the disease has been eradicated), trade cards with other players, or find a cure for a disease (requiring five cards of the same color to be discarded while at a research station). Each player has a unique role with special abilities to help them at these actions. After a player has taken their actions, they draw two cards. These cards can include epidemic cards, which will place new disease cubes on the board, and can lead to an outbreak, spreading disease cubes even further. Outbreaks additionally increase the panic level of a city, making that city more expensive to travel to. Each month in the game, you have two chances to achieve that month's objectives. If you succeed, you win and immediately move on to the next month. If you fail, you have a second chance, with more funding for beneficial event cards. During the campaign, new rules and components will be introduced. These will sometimes require you to permanently alter the components of the game; this includes writing on cards, ripping up cards, and placing permanent stickers on components. Your characters can gain new skills, or detrimental effects. A character can even be lost entirely, at which point it's no longer available for play. Part of the Pandemic series

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