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Expansion for Arkham Horror: The Card Game
Arkham Horror: The Card Game – Return to the Path to Carcosa
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- Published
- 2019
- Reach
- Widely known (via base game)
- Players
- 1–2
- Play time
- 60–120 min
- Weight
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- Ratings
- 0
- Expansion for Base-game
- Adventure
- Card Game
- Collectible Components
How it plays
No rules summary yet for this game.
Main mechanics
- Co-operative
- Deck / bag building
- Hand management
- Co-operative: Everyone wins or loses together against the game.
- Deck / bag building: You shape your own deck or bag of resources as you play.
- Hand management: Timing which card to spend is the core puzzle.
Full publisher description
You thought that the final curtain had closed on your dealings with The King in Yellow . When the cursed play first came to Arkham, it was followed by a string of disappearances, delusions, suicides, and madness. Throughout The Path to Carcosa cycle, which marked the second full-length campaign for Arkham Horror: The Card Game , your search for answers took you across the sea to the shining lights of Paris and beyond to Dim Carcosa and before the throne of Hastur himself in eight unique scenarios that tested your conviction, made you doubt your senses, and pushed you to the edge of insanity. But now, madness returns to Arkham for an encore performance description from the publisher
How this expansion changes the base game
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