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Expansion for Mansions of Madness: Second Edition
Mansions of Madness: Second Edition – Beyond the Threshold: Expansion
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- Published
- 2017
- Reach
- Well known (via base game)
- Players
- 1–5
- Play time
- 120–180 min
- Weight
- Not enough ratings yet
- Ratings
- 0
- Expansion for Base-game
- Adventure
- Exploration
- Fantasy
How it plays
No rules summary yet for this game.
Main mechanics
- Co-operative
- Dice rolling
- Hand management
- Route building
- Co-operative: Everyone wins or loses together against the game.
- Dice rolling: Dice create swing and force you to adapt.
- Hand management: Timing which card to spend is the core puzzle.
- Route building: You connect points on a map and defend the connection.
Full publisher description
From the publisher : The frightening creatures of Mansions of Madness Second Edition have haunted your dreams for weeks now. Mysterious disappearances brought you to the Vanderbilt mansion, and your stay in Innsmouth was disturbed by darkness and despair. You've encountered devoted cultists and disgruntled spirits, bound to the mortal world by their evil task. Terror has overcome you and grievous injuries have put your mortality on display. Every choice you've made has led you somewhere, but even the strongest in mind or body will crack eventually. Even more horror awaits you in Beyond the Threshold , the first expansion to Mansions of Madness Second Edition . Introducing two new investigators, one unfamiliar creature, and a variety of additional components, this expansion will extend the possibilities of your journey through each and every unsettling scenario of uncertainty and anxiety. The new spaces to discover, people to encounter, and cards to experience all come together to bring additional scenarios as well, throwing you into the dim unknown of two new mysteries, each with their own unique additions to the world of Mansions of Madness .
How this expansion changes the base game
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