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Mansions of Madness: Second Edition – Suppressed Memories: Figure and Tile Collection box art

Expansion for Mansions of Madness: Second Edition

Mansions of Madness: Second Edition – Suppressed Memories: Figure and Tile Collection

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Published
2016
Reach
Well known (via base game)
Players
1–5
Play time
120–180 min
Weight
Not enough ratings yet
Ratings
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Co-operative
  • Dice rolling
  • Hand management
  • Route building
  • Co-operative: Everyone wins or loses together against the game.
  • Dice rolling: Dice create swing and force you to adapt.
  • Hand management: Timing which card to spend is the core puzzle.
  • Route building: You connect points on a map and defend the connection.
Full publisher description

Description from the publisher: The second Figure and Tile Collection brings pieces to Second Edition from both first edition expansions, Forbidden Alchemy and Call of the Wild . Suppressed Memories includes eight investigators, fifteen plastic monster miniatures, and seventeen double-sided map tiles. You may choose to play as Bob Jenkins, the charismatic salesman from Call of the Wild, or the insightful psychologist Carolyn Fern from Forbidden Alchemy. Consider your investigators carefully, because it will take exceptional strength and will to escape a threatening Byakhee or an unsettling Nightgaunt. The Suppressed Memories scenario is based on the collection s Call of the Wild content, meaning those with the original Call of the Wild expansion will be able to play as well. Adding the Forbidden Alchemy expansion as well, however, will increase the number of scenario variants available to you. Fans of the original game may recognize this scenario as a reimagining of a First Edition scenario, featuring the return of Zebulon Whately and an attempt to interrupt a sinister happening in Dunwich. You won t know exactly when your time is nearly exhausted, though, so tensions are sure to run high as you race to stop your occult enemies from carrying out their task.

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
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Base vs with this expansion

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