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The Gallerist: Scoring Expansion box art

Expansion for The Gallerist

The Gallerist: Scoring Expansion

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Published
2019
Reach
Well known (via base game)
Players
1–4
Play time
60–150 min
Weight
Not enough ratings yet
Ratings
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Trading & negotiation
  • Set collection
  • Worker placement
  • Trading & negotiation: Deals between players move the game forward.
  • Set collection: Scoring comes from completing the right combinations.
  • Worker placement: You claim limited action spots before anyone else does.
Full publisher description

This expansion brings variability to the Intermediate Scoring that is otherwise the same every game. When this phase begins, players may score none, some, or all of the 3 pre-determined tiles instead of the usual Intermediate Scoring. To score, players first need to fill the tiles' goals. -description from publisher

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
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Base vs with this expansion

See how this expansion changes the base game across the six criteria. The farther a line reaches from the centre, the higher that criterion scores.

ComplexityDepthSkillInteractionTable ExpProduction

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