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Expansion for Arcs
Arcs: The Blighted Reach Expansion
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- Published
- 2024
- Reach
- Well known (via base game)
- Players
- 2–4
- Weight
- Not enough ratings yet
- Ratings
- 0
- Expansion for Base-game
- Negotiation
- Science Fiction
How it plays
No rules summary yet for this game.
Main mechanics
- Legacy & campaign
- Direct conflict
- Dice rolling
- Trading & negotiation
- Legacy & campaign: The game changes permanently between sessions.
- Direct conflict: Players attack each other head-on.
- Dice rolling: Dice create swing and force you to adapt.
- Trading & negotiation: Deals between players move the game forward.
Full publisher description
By adding the Blighted Reach Campaign Expansion , you can also play Arcs in an innovative micro-campaign, where each game is one episode in an epic trilogy that stretches across an even larger galaxy. Everyone begins as petty regents in a dying empire, but your fates quickly diverge. The campaign contains twenty-four fate seeds, each with tons of branches, twists, and turns. Uncover lost knowledge, guide your people to a new home, or forge a galactic confederation! As you complete objectives and make critical decisions, the campaign grows and changes. If you destroy a world, its refugees might flood the galaxy in your next game. If you find your society driven to a state of collapse, you can even abandon your homeworld and play the next game operating out of a lone flagship. Each game in the campaign takes less than two hours to play. You can sit down for a single skirmish and then pack up for another day, or settle in for an epic three-act saga! Just make sure to stretch and drink some water between games. description from the publisher
How this expansion changes the base game
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