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Base game
Barrage
Kritiku rating
Not rated—
- Published
- 2019
- Reach
- Widely known
- Players
- 1–4
- Play time
- 90–180 min
- Weight
- Not enough ratings yet
- Ratings
- 0
- Economic
- Environmental
- Industry / Manufacturing
How it plays
Build dams, conduits, and powerhouses to control water, generate energy, complete contracts, and earn the most points. On your turn, place engineers on an action space to build using the rotating construction wheel, produce power, gain resources or technology, or manipulate water and turn order. After five rounds, add points from energy production, contracts, bonuses, buildings, and remaining resources.
Main mechanics
- Trading & negotiation
- Engine building
- Tile laying
- Worker placement
- Trading & negotiation: Deals between players move the game forward.
- Engine building: Small early moves compound into a machine that does the work later.
- Tile laying: You build a shared or personal board tile by tile.
- Worker placement: You claim limited action spots before anyone else does.
Full publisher description
In the dystopic 1930s, the industrial revolution pushed the exploitation of fossil-based resources to the limit, and now the only thing powerful enough to quench the thirst for power of the massive machines and of the unstoppable engineering progress is the unlimited hydroelectric energy provided by the rivers. Barrage is a resource management strategic game in which players compete to build their majestic dams, raise them to increase their storing capacity, and deliver all the potential power through pressure tunnels connected to the energy turbines of their powerhouses. Each player represents one of the four international companies who are gathering machinery, innovative patents and brilliant engineers to claim the best locations to collect and exploit the water of a contested Alpine region crossed by rivers. Over five rounds, the players must fulfill power requirements represented by a common competitive power track and meet specific requests of personal contracts. At the same time, by placing a limited number of engineers, they attempt to enhance their machinery to acquire new and more efficient construction actions and to build and activate special unique-effect buildings to forward their own developing strategy.
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