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Expansion for Dominion
Dominion: Allies
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- Published
- 2022
- Reach
- Well known (via base game)
- Players
- 2–4
- Play time
- 30–60 min
- Weight
- Not enough ratings yet
- Ratings
- 0
- Expansion for Base-game
- Card Game
- Medieval
How it plays
No rules summary yet for this game.
Main mechanics
- Deck / bag building
- Hand management
- Drafting
- Deck / bag building: You shape your own deck or bag of resources as you play.
- Hand management: Timing which card to spend is the core puzzle.
- Drafting: You pick from a shared pool and pass the rest along.
Full publisher description
It's a celebration! People are dancing in the streets, and riding horses through the dance halls. You've finally formed an alliance with the barbarians to the north. Instead of the streets running red with blood, they'll run, well, the usual color let's not focus on what color the streets run. The point is, there's peace. Sure, negotiations were tricky. The barbarians are uncouth; they have no five-second rule and stick out the wrong finger when drinking tea. There are perks, too, though. They've given you skulls to drink mead out of and spices to get rid of the skull aftertaste. And you've given them stuff in return: forks, mirrors, pants. It's great for everyone. And with this treaty out of the way, you can get to work on your other neighbors. Soon, all the allies will be yours. Dominion: Allies , the 14th expansion in the Dominion series, contains 400 cards, with 31 new Kingdom card piles that contain allies who will do favors for you and split piles that you can rotate. description from the publisher
How this expansion changes the base game
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