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Expansion for The 7th Continent
The 7th Continent: Comfort Creatures
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- Published
- 2019
- Reach
- Well known (via base game)
- Players
- 1–4
- Play time
- 5–1000 min
- Weight
- Not enough ratings yet
- Ratings
- 0
- Adventure
- Card Game
- Expansion for Base-game
- Exploration
How it plays
No rules summary yet for this game.
Main mechanics
- Co-operative
- Hand management
- Co-operative: Everyone wins or loses together against the game.
- Hand management: Timing which card to spend is the core puzzle.
Full publisher description
There are some rather unique and unsettling creatures inhabiting the Continent. Some of which could be classified as a walking health crisis , while others not so much. Exactly which type is in this egg? You won t know, but perhaps with a bit of love and attention, you might just make yourself a new friend! The Comfort Creatures mini-expansion is a set of 30 cards that will allow you to hatch and train your very own beasty! You ll have to take care of it as it grows but you ll be able to train it to suit your needs too. Depending on how you do so, you ll end up with a unique creature companion to help you during your adventure! description from the publisher
How this expansion changes the base game
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