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Expansion for Champions of Midgard
Champions of Midgard: The Dark Mountains
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- Published
- 2017
- Reach
- Well known (via base game)
- Players
- 2–5
- Play time
- 60–90 min
- Weight
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- Ratings
- 0
- Adventure
- Dice
- Expansion for Base-game
- Fantasy
How it plays
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Main mechanics
- Dice rolling
- Drafting
- Set collection
- Worker placement
- Dice rolling: Dice create swing and force you to adapt.
- Drafting: You pick from a shared pool and pass the rest along.
- Set collection: Scoring comes from completing the right combinations.
- Worker placement: You claim limited action spots before anyone else does.
Full publisher description
The Dark Mountains , the first expansion for Champions of Midgard , extends your adventures to distant lands, allowing you to trek into the dark mountains where the Bergrisar live and wage constant battle with the Archer Clans of the North. Fight fearsome mountain giants and liberate archers who join your cause. Once freed, you will find the archers to be worthy allies, rarely missing and being exceptional hunters. Enemies you face will fall easily before their sure shots. Champions of Midgard: The Dark Mountains adds a ton of new content to the base game, including the ability to play with up to five players. The expansion includes new land journeys, a new enemy type (Bergrisar), more powerful Trolls and Draugr, as well as additional rune cards, market tiles, and more.
How this expansion changes the base game
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