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Expansion for Magic: The Gathering
Magic: The Gathering – Antiquities
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- Published
- 1994
- Reach
- Well known (via base game)
- Players
- 2–2
- Play time
- 20 min
- Weight
- Not enough ratings yet
- Ratings
- 0
- Card Game
- Collectible Components
- Expansion for Base-game
- Fantasy
How it plays
No rules summary yet for this game.
Main mechanics
- Hand management
- Hand management: Timing which card to spend is the core puzzle.
Full publisher description
Description from the publisher: It is a time of great peril. Ancient Thran artifacts are resurfacing in tremendous quantities, and brother vies against brother to wield their massively destructive power. The second Magic expansion, this 100-card set offers the first story supported through both the functionality and the flavor of the cards.
How this expansion changes the base game
ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
- Community rating
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Base vs with this expansion
See how this expansion changes the base game across the six criteria. The farther a line reaches from the centre, the higher that criterion scores.
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