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Expansion for Alchemists
Alchemists: The King's Golem
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- Published
- 2016
- Reach
- Well known (via base game)
- Players
- 2–4
- Play time
- 120 min
- Weight
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- Ratings
- 0
- Deduction
- Expansion for Base-game
- Fantasy
- Puzzle
How it plays
No rules summary yet for this game.
Main mechanics
- Worker placement
- Drafting
- Deduction
- Hand management
- Worker placement: You claim limited action spots before anyone else does.
- Drafting: You pick from a shared pool and pass the rest along.
- Deduction: You piece together hidden information from clues.
- Hand management: Timing which card to spend is the core puzzle.
Full publisher description
Alchemists: The King's Golem , an expansion to Alchemists , brings you a new logic puzzle with new rewards and consequences. Can you figure out how to animate a golem? And equally important, can you convince the king you are making progress? The King's Golem actually contains four expansions: In Startup Funding, players get a chance to customize the initial resources in their laboratories. The Busy Days expansion makes each round different by offering new rewards (and new costs!) on the order spaces. The Royal Encyclopedia is an entirely new venue for publishing your research. And in The Golem Project, players have the challenge of animating a creature made from magic and clay. The expansions are presented in order of complexity. Startup Funding and Busy Days will be just fine for beginners. The Royal Encyclopedia is for players accustomed to the logic puzzle of the base game. The Golem Project is for advanced players who want a new deduction challenge.
How this expansion changes the base game
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