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The Lord of the Rings: The Card Game – Shadow and Flame box art

Expansion for The Lord of the Rings: The Card Game

The Lord of the Rings: The Card Game – Shadow and Flame

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Published
2012
Reach
Well known (via base game)
Players
1–2
Play time
60 min
Weight
Not enough ratings yet
Ratings
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Co-operative
  • Hand management
  • Co-operative: Everyone wins or loses together against the game.
  • Hand management: Timing which card to spend is the core puzzle.
Full publisher description

Game description from the publisher: Throughout the Dwarrowdelf cycle for The Lord of the Rings: The Card Game , the heroes of Middle-earth have been tasked by Elrond to find the root of the increased Orc activity in the Misty Mountains. Through treacherous mountain passes, goblin ambushes, dark tunnels, and underground waterways, their journey leads them at last to the depths of Moria...and the terrible discovery that awaits them! Shadow and Flame is the climactic final Adventure Pack in the Dwarrowdelf cycle. Its sixty cards introduce a new hero, three copies of each player card, and conclude the epic saga's narrative arc with an all-new scenario that pits the heroes of Middle-earth against a demon from the times of Morgoth in the fight of their lives!

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
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Base vs with this expansion

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ComplexityDepthSkillInteractionTable ExpProduction

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