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Star Wars: X-Wing Miniatures Game – E-Wing Expansion Pack box art

Expansion for Star Wars: X-Wing Miniatures Game

Star Wars: X-Wing Miniatures Game – E-Wing Expansion Pack

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Published
2014
Reach
Well known (via base game)
Players
2–2
Play time
20 min
Weight
Not enough ratings yet
Ratings
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Action programming
  • Dice rolling
  • Area control
  • Action programming: You commit to moves in advance and watch them play out.
  • Dice rolling: Dice create swing and force you to adapt.
  • Area control: Presence on the map decides who scores.
Full publisher description

Game description from the publisher: When it was designed, the E-wing was intended to match or exceed the performance of the X-wing in every respect, and the E-Wing Expansion Pack for the Star Wars: X-Wing Miniatures Game introduces a starfighter that combines the best of the X-wing's firepower and durability with the A-wing's speed and maneuverability. Furthermore, the E-wing's advanced technology is reflected in the fact that it can equip both system and astromech upgrades alongside a complement of torpedoes. The partnership of these upgrades permit some interesting, new combinations, and the E-wing may open some wildly creative squad builds. For example, by partnering R7-T1 with Advanced Sensors on a ship piloted by someone like Etahn A'baht, who is capable of using Push the Limit (included in the A-Wing Expansion Pack and Imperial Aces ), you could perform three actions before you reveal your maneuver. And if that maneuver is green, Etahn A'baht would even end his Activation phase without a stress token! With its E-wing miniature, four ship cards, five upgrade cards, maneuver dial, and tokens, the E-Wing Expansion Pack comes with everything you need to pursue entirely new tactics in your X-Wing battles!

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
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Base vs with this expansion

See how this expansion changes the base game across the six criteria. The farther a line reaches from the centre, the higher that criterion scores.

ComplexityDepthSkillInteractionTable ExpProduction

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