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Star Wars: X-Wing Miniatures Game – TIE Defender Expansion Pack box art

Expansion for Star Wars: X-Wing Miniatures Game

Star Wars: X-Wing Miniatures Game – TIE Defender Expansion Pack

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Published
2014
Reach
Well known (via base game)
Players
2–2
Play time
20 min
Weight
Not enough ratings yet
Ratings
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Action programming
  • Dice rolling
  • Area control
  • Action programming: You commit to moves in advance and watch them play out.
  • Dice rolling: Dice create swing and force you to adapt.
  • Area control: Presence on the map decides who scores.
Full publisher description

Game description from the publisher: When it was first released shortly before the Battle of Endor, the TIE defender was perhaps the most technologically advanced starfighter in the galaxy. It improved upon the design of the TIE fighter by adding shields, a hyperdrive, and more powerful weaponry. In Star Wars: X-Wing Miniatures Game , the TIE defender is a lethal starfighter that features three attack, three agility, three hull, and three shields. Imperial players can further load it up with both cannon and missile upgrades, and because only the Empire's most elite pilots were allowed to fly the TIE defender during the Galatic Civil War, both of the unique pilots among the expansion s four ship cards come with the elite talent upgrade. The TIE Defender Expansion Pack introduces one TIE defender miniature, four ship cards, one maneuver dial, all the tokens you need, and five upgrade cards, which include a pair of elite talents certain to make your elite TIE defender pilot a truly fearsome predator throughout the game's fast-paced dogfights.

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
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Base vs with this expansion

See how this expansion changes the base game across the six criteria. The farther a line reaches from the centre, the higher that criterion scores.

ComplexityDepthSkillInteractionTable ExpProduction

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