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Memoir '44: Winter Wars box art

Expansion for Memoir '44

Memoir '44: Winter Wars

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Published
2010
Reach
Well known (via base game)
Players
2–2
Play time
45–90 min
Weight
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Full publisher description

As would befit your ration pack if you were about to embark on one of the coldest and most bitter fights of the war, after 5 long years of weary battles, we have packed this expansion with every thing you could ever need to combat in a snow-covered environment. But judge for yourself, soldier! Inside this pack you will find: - 88 double-sided Winter tiles, 28 Special Unit badges, 20 round markers and 16 obstacles - 20 Winter Combat cards, similar in concept to the Urban Combat cards introduced in Memoir '44: Sword of Stalingrad - 80 new Command cards, designed specifically for Breakthrough battles - New Winter Combat rules - New Troops, including the all new Tank Destroyer and Heavy Anti-Tank Gun units and Late War model versions of an Anti-Tank Gun, Mortar and Machine Gun These will all be critical to fighting (and winning!) the ten scenarios this booklet contains, all focused on those crucial 2 weeks of Christmas 1944 in the Ardennes. The first six scenarios included are all standard scenarios, playable with a single base game and this expansion alone (though a Memoir '44: Winter/Desert Board Map will add a nice cosmetic touch to your battlefield). The four scenarios that follow are gigantic Breakthrough renditions of the Battle of the Bulge. These will require a single copy of the already released Memoir '44: Eastern Front expansion, and the Memoir '44: Breakthrough maps, in addition to the aforementionned expansion.

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
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Base vs with this expansion

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