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Return to Dark Tower: Alliances box art

Expansion for Return to Dark Tower

Return to Dark Tower: Alliances

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Published
2022
Reach
Well known (via base game)
Players
1–4
Play time
100–120 min
Weight
Not enough ratings yet
Ratings
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Co-operative
  • Legacy & campaign
  • Trading & negotiation
  • Co-operative: Everyone wins or loses together against the game.
  • Legacy & campaign: The game changes permanently between sessions.
  • Trading & negotiation: Deals between players move the game forward.
Full publisher description

The Alliances expansion offers new rules and components to add further depth and variety to Return to Dark Tower. It includes two new heroes, who can be used in any game. The Archwright fortifies buildings to protect the kingdoms; the Haunted Recluse dabbles in forbidden lore to powerful effect. Influence is a new resource that can be used to form alliances with powerful guilds or to thwart the capricious whims of the nobles. It also features new treasures and allies with more intricate abilities for experienced gamers. description from the publisher

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
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Base vs with this expansion

See how this expansion changes the base game across the six criteria. The farther a line reaches from the centre, the higher that criterion scores.

ComplexityDepthSkillInteractionTable ExpProduction

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