Back to Games
Descent: Journeys in the Dark (Second Edition) – Shadow of Nerekhall box art

Expansion for Descent: Journeys in the Dark (Second Edition)

Descent: Journeys in the Dark (Second Edition) – Shadow of Nerekhall

Kritiku rating

Not rated

How good an addition this is to Descent: Journeys in the Dark (Second Edition)

Your rating

Sign in to rate this expansion

Published
2014
Reach
Well known (via base game)
Players
2–5
Play time
90 min
Weight
Not enough ratings yet
Ratings
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Dice rolling
  • Hand management
  • Route building
  • Dice rolling: Dice create swing and force you to adapt.
  • Hand management: Timing which card to spend is the core puzzle.
  • Route building: You connect points on a map and defend the connection.
Full publisher description

Game description from the publisher: An ancient evil rises in Nerekhall, and each night heralds a series of sinister events. In Shadow of Nerekhall , the newest expansion for Descent: Journeys in the Dark (Second Edition) , players try to determine whether outside forces are corrupting the city or whether the city itself is rotten to the core. Shadow of Nerekhall introduces a riveting campaign, divided into nineteen quests filled with deadly monsters and traps. This expansion introduces four new heroes, four new classes, new quests, monsters, and more, as the heroes travel through the city, attempting to save it from the demonic creatures entering Nerekhall from the Black Realm. Also integrates with Road to Legend app (Android, Apple iOS, and Steam).

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
  • Community rating
  • Your rating

Base vs with this expansion

See how this expansion changes the base game across the six criteria. The farther a line reaches from the centre, the higher that criterion scores.

ComplexityDepthSkillInteractionTable ExpProduction

No ratings yet — be the first to shape this game's profile.